.. include:: ../include/global.inc Build on Mac OS X ================= This section describes how |itom| and its plugins are built on a Apple Mac systems running OS X 10.7 or later (tested on OS X 10.9 and 10.10). The general approach is similar to the other documentation in the install chapter that are mainly focussed on Windows. Xcode ----- Xcode is the default IDE on OS X systems. It is also necessary to install Xcode to obtain the command line tools (including the compiler clang and the linker ld). Since OSX Lion, the Xcode installation doesn't by default include the command line tools. Part of which a script called easy_install we will need to install some packages. Once Xcode has been installed, run Xcode and then open the preferences. Select the Download section and the Components tab and install Command Line Tools from there. CMake ----- Go to **http://www.cmake.org** to download and install the current stable release of CMake. It is recommended to download a release that looks like **cmake-x.y.z-Darwin-x86_64.dmg** Homebrew -------- Most necessary packages can be obtained by the package manager of your solution. We will use Homebrew. Open a terminal window and copy and paste the following line into a terminal .. code-block:: bash ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)" Run the following command once before installing anything .. code-block:: bash brew doctor Homebrew can also be installed as described at http://brew.sh . Dependencies ------------ The following list describe packages that are required or recommended for building |itom| and how to install them using brew. Required packages: * **Qt** * **git** * **Cmake** Recommended packages: * **PointCloudLibrary** * **Doxygen** * **glew** * **fftw** Required Python packages: * **NumPy** Recommended Python packages: * **SciPy** * **Pillow** * **Matplotlib** * **sphinx** * **frosted** .. note:: You will find the script *osx_install_dependencies.sh* in the source directory. This script allows to install all dependencies in one rush. To use it run the command *sh osx_install_dependencies.sh* in a Terminal. To install all in one rush run the following list of commands. This might take a whole lot of time (we might talk about hours). .. code-block:: bash brew update brew tap homebrew/science brew tap homebrew/python brew install git gcc python3 pkg-config brew install qt --with-developer --with-docs brew install pyqt --with-python3 brew install doxygen --with-doxywizard --with-graphviz brew install ffmpeg glew fftw brew install numpy --with-python3 brew link numpy --overwrite brew install pillow --with-python3 brew link pillow --overwrite brew install matplotlib --with-python3 --with-pyqt brew link matplotlib --overwrite brew install matplotlib-basemap --with-python3 brew link matplotlib-basemap --overwrite brew install scipy --with-python3 brew link scipy --overwrite brew install opencv pcl caskroom/cask/brew-cask brew cask install qt-creator brew linkapps brew install libusb-dev #this is optional to get the libusb drivers The above commands in one line: .. code-block:: bash brew update; brew tap homebrew/science; brew tap homebrew/python; brew install git gcc python3 pkg-config; brew install qt --with-developer --with-docs; brew install doxygen --with-doxywizard --with-graphviz; brew install pyqt --with-python3; brew install qscintilla2 --with-python3; brew install ffmpeg glew fftw; brew install numpy --with-python3; brew link numpy --overwrite; brew install pillow --with-python3; brew link pillow --overwrite; brew install matplotlib --with-python3 --with-pyqt; brew link matplotlib --overwrite; brew install matplotlib-basemap --with-python3; brew link matplotlib-basemap --overwrite; brew install scipy --with-python3; brew link scipy --overwrite; brew install opencv pcl caskroom/cask/brew-cask; brew cask install qt-creator; brew linkapps If you would like to compile |itom| with Qt 5 replace *brew install qt --with-developer --with-docs* with *brew install qt5 --with-developer --with-docs* and *brew install pyqt --with-python3* with *brew install pyqt5 --with-python* . Python 3 -------- The default Python version on OS X is 2.x. Since |itom| is using Python 3.x you installed in the previous step but it isn't recommended to replace version 2.x with 3.x. We will set an alias for python3, so when entered python in a terminal session, python3 will be called. To edit you aliases execute the following command. .. code-block:: bash printf "alias python='python3'\n" >> ~/.bash_profile The same thing must be done for *pip* and *easy_install*. Be advised to check the installed version number of python and change it when necessary. The command python --version will give you the installed version number. .. code-block:: bash printf "alias easy_install='/usr/local/Cellar/python3/3.4.3/bin/easy_install-3.4'\n" >> ~/.bash_profile printf "alias pip='/usr/local/Cellar/python3/3.4.3/bin/pip3.4'\n" >> ~/.bash_profile . ~/.bash_profile Now we need to install two packages using easy_install (again remember to check your version number!): .. code-block:: bash sudo easy_install virtualenv pyparsing frosted We need some more python packages. Just run the following command: .. code-block:: bash pip install ipython mpmath sphinx Recommended folder structure ----------------------------- Similar to Windows, the following folder structure is recommended: .. code-block:: python ./itomproject ./itom # cloned repository of core ./plugins # cloned sources of plugins ./designerplugins # cloned sources of designerPlugins ... # base folder for compilation. The makefiles should # be stored in the following subfolders (depending on project): ./itomproject ./build ./itom # ...core ./plugins # ...plugins ./designerplugins # ...designerPlugins ... #Optionally, if you want to do debug and release builds separately: # base folder for debug compilation (if desired). The makefiles # should be stored in the following subfolders (depending on project): ./itomproject ./build_debug ./itom # ...core ./plugins # ...plugins ./designerplugins # ...designerPlugins ... # base folder for release compilation (if desired). The makefiles should # be stored in the following subfolders (depending on project): ./itomproject ./build_release ./itom # ...core ./plugins # ...plugins ./designerplugins # ...designerPlugins ... To create all folders in your user directory in one step, call the following bash commands: .. code-block:: bash cd ~/itomprojetc; mkdir ./build_debug; mkdir ./build_release Obtain and build the sources ----------------------------- Clone the central projetc repository of |itom| (git clone git@github.com:itom-project/itomProject.git) and initialize and update the subsequent submodules. This should load the necessary **itom** core, **plugin** and **designerplugin** submodules. You can do this by using any git client or the command shell. .. code-block:: bash git clone --recursive --remote git@github.com:itom-project/itomProject.git cd itomproject git submodule foreach --recursive git checkout master mkdir -p ./{build_debug,build_release} cd ./build_release cmake -G "Unix Makefiles" -DBUILD_WITH_PCL=OFF -DCMAKE_BUILD_TYPE=Release ../ #If PCL-support should be enabled, replace OFF by ON make -j4 Configuration process ---------------------- Use **CMake** to create the necessary makefiles for debug and/or release: 1. Indicate the folder **sources/itom** as source folder 2. Indicate either the folder **build_debug/itom** or **build_release/itom** as build folder. If the build folder already contains configured makefiles, the last configuration will automatically loaded into the CMake gui. 3. Check Advanced to *see* all available options. 4. Set the following variables: * **Itom Parameter**: * **BUILD_TARGET64** to ON. * **BUILD_WITH_PCL** to ON if you have the point cloud library available on your computer and want to compile |itom| with support for point clouds and polygon meshes. * **System Parameter**: * **CMAKE_BUILD_TYPE** to either **debug** or **release** * **CMAKE_OSX_ARCHITECTURES**: *x86_64* * **CMAKE_OSX_SYSROOT**: */Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk* The suffix SDK version might also be different as well as the path. 5. Push the configure button 6. Usually, CMake should find most of the necessary third-party libraries, however you should check the following things: * **OpenMP**: OpenMP is not available when using the default compiler clang. If your setup includes OpenMP set *-fopenmp* to *OpenMP_CXX_FLAGS* and *OpenMP_C_FLAGS*. * **Python3**: On OS X CMake always finds the Python version 2 as default version. This is wrong. Therefore set the following variables to the right paths: * **PYTHON_EXECUTABLE**: /usr/local/bin/python3.4 * **PYTHON_INCLUDE_DIR**: /usr/local/Cellar/python3/3.4.3/Frameworks/Python.framework/Versions/3.4/include/python3.4m * **PYTHON_LIBRARY**: /usr/local/Cellar/python3/3.4.3/Frameworks/Python.framework/Versions/3.4/lib/libpython3.4.dylib * **PYTHON_LIBRARY_DEBUG**: /usr/local/Cellar/python3/3.4.3/Frameworks/Python.PYTHON_LIBRARY_RELEASE**: framework/Versions/3.4/lib/libpython3.4.dylib The suffix 3.4 might also be different. It is also supported to use any other version of Python 3. * **OpenCV**: * **OpenCV_BIN_DIR**: /../bin * **OpenCV_CONFIG_PATH**: /usr/local/share/OpenCV * **OpenCV_DIR**: /usr/local/share/OpenCV * **PointCloudLibrary** (optional): * **PCL_COMMON_INCLUDE_DIR**: /usr/local/include/pcl-1.7 * **PCL_COMMON_LIBRARY**: /usr/local/lib/libpcl_common.dylib * **PCL_COMMON_LIBRARY_DEBUG**: /usr/local/lib/libpcl_common.dylib * **PCL_COMMON_DIR**: /usr/local/share/pcl-1.7 The version 1.7 might also be different. It is also supported to use any other version of the PointCloudLibrary. 7. Push the generate button. 8. Now you can build |itom| by the **make** or using **Xcode** command: * **make**: Open a command line and switch to the **build_debug/itom** or **build_release/itom** directory. Simply call **make** such that the file **qitom** or **qitomd** (debug) is built. Start this application by calling **./qitom** or **./qitomd** in order to run |itom|. * **Xcode**: If you plan to change something in the source code it is recommended to use Xcode. Just open the **itom.xcodeproj** with Xcode and compile the project. Known Problems -------------- PyPort bug ^^^^^^^^^^ If you get build errors that trace back to an error like .. code-block:: bash ... /__locale:436:15: error: C++ requires a type specifier for all declarations char_type toupper(char_type __c) const ^~~~~~~~~~~~~~~~~~~~~~ /opt/local/Library/Frameworks/Python.framework/Versions/2.7/Headers/pyport.h:731:29: note: expanded from macro 'toupper' You are using a deprecated version of PyPort. Locate **pyport.h**, it might be located in **/Library/Frameworks/Python.framework/Versions/3.4/include/python3.4m/pyport.h**. Open it and replace .. code-block:: c #ifdef _PY_PORT_CTYPE_UTF8_ISSUE #include #include #undef isalnum #define isalnum(c) iswalnum(btowc(c)) #undef isalpha #define isalpha(c) iswalpha(btowc(c)) #undef islower #define islower(c) iswlower(btowc(c)) #undef isspace #define isspace(c) iswspace(btowc(c)) #undef isupper #define isupper(c) iswupper(btowc(c)) #undef tolower #define tolower(c) towlower(btowc(c)) #undef toupper #define toupper(c) towupper(btowc(c)) #endif with .. code-block:: c #ifdef _PY_PORT_CTYPE_UTF8_ISSUE #ifndef __cplusplus /* The workaround below is unsafe in C++ because * the defines these symbols as real functions, * with a slightly different signature. * See python issue #10910 */ #include #include #undef isalnum #define isalnum(c) iswalnum(btowc(c)) #undef isalpha #define isalpha(c) iswalpha(btowc(c)) #undef islower #define islower(c) iswlower(btowc(c)) #undef isspace #define isspace(c) iswspace(btowc(c)) #undef isupper #define isupper(c) iswupper(btowc(c)) #undef tolower #define tolower(c) towlower(btowc(c)) #undef toupper #define toupper(c) towupper(btowc(c)) #endif #endif See also http://bugs.python.org/review/10910/diff/8559/Include/pyport.h python3 not available in Terminal ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ To make Python 3.x and its tools available to the command line add it to the PATH with a command like .. code-block:: bash sudo export PATH=/Library/Frameworks/Python.framework/Versions/3.4/bin:$PATH Be sure to adapt the path as necessary. Especially be use to change the version number to the actually installed one. pip install fails with *TypeError: unorderable types: str() < NoneType()* ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Open /usr/local/Cellar/python3/3.4.3/libexec/setuptools/__init__.py and change .. code-block:: python self.py_version, self.platform, for .. code-block:: python self.py_version or '', self.platform or '', Do the same for /usr/local/lib/python3.4/site-packages/setuptools-12.2-py3.4.egg/pkg_resources/__init__.py Source: https://bitbucket.org/minrk/setuptools/commits/e7d8f68ea7c603638562cf8278daa5d16e699f4e