=================== VRMagic =================== =============== ======================================================================================================== **Summary**: :pluginsummary:`VRMagic` **Type**: :plugintype:`VRMagic` **License**: :pluginlicense:`VRMagic` **Platforms**: Windows, (Linux possible but not implemented yet) **Devices**: USB Cameras from company *VRMagic* (tested with framegrabber VRmAVC-2) **Author**: :pluginauthor:`VRMagic` =============== ======================================================================================================== Overview ======== .. pluginsummaryextended:: :plugin: VRMagic Initialization ============== The following parameters are mandatory or optional for initializing an instance of this plugin: .. plugininitparams:: :plugin: VRMagic Parameters ============ **bpp**: {int} Bit depth of the output data from camera in bpp (can differ from sensor bit depth). **brightness**: {int} Brightness of camera / framegrabber (0 to 255) **contrast**: {int} Contrast of camera / framegrabber (0 to 255) **format**: {str}, read-only Format of the image. See documentation of SDK for explanation. **group_ID**: {int}, read-only Group ID of device (gid). **hue**: {int} Hue of camera / framegrabber (0 to 255) **name**: {str}, read-only name of the camera **product_ID**: {int}, read-only Product ID of device (pid). **saturation**: {int} Saturation of camera / framegrabber (0 to 255) **serial_number**: {str}, read-only Serial number of device. **signal_source**: {str} Signal source of the grabber [svideo, composite, yc]. **sizex**: {int}, read-only Width of ROI (number of columns). **sizey**: {int}, read-only Height of ROI (number of rows). **vendor_ID**: {int}, read-only Vendor ID of device (vid). Installation ============= The VRMagic software is deprecated and will not be supported beyond version 4.5.0 and is not officially available via the webpage https://www.vrmagic.com/ and granted on demand solely. Download the software and run the installation. Please note that the SDK library is not at the same folder than the regular installation (e.g. C:\Program Files (x86)\Common Files\VRmagic\VRmUsbCamSDK) The library should be fined via the CMAKE default settings, if not please set the CMake variable **VRMagic_INCLUDE_DIR** or the environment variable **VRMAGIC_ROOT** to the directory that contains the header files of the SDK. Changelog ========== * itom setup 2.1.0: This plugin has been compiled using the VRmagic SDK 4.5.0 * itom setup 2.2.0: This plugin has been compiled using the VRmagic SDK 4.5.0 * itom setup 3.0.0: This plugin has been compiled using the VRmagic SDK 4.5.0 * itom setup 3.1.0: This plugin has been compiled using the VRmagic SDK 4.5.0 * itom setup 3.2.1: This plugin has been compiled using the VRmagic SDK 4.5.0 * itom setup 4.0.0: This plugin has been compiled using the VRmagic SDK 4.5.0 * itom setup 4.1.0: This plugin has been compiled using the VRmagic SDK 4.5.0 * itom setup 4.2.0: This plugin has been compiled using the VRmagic SDK 4.5.0 * itom setup 4.3.0: This plugin has been compiled using the VRmagic SDK 4.5.0