Note
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12.1.10.8.23. Table widgetΒΆ
from itomUi import (
ItomUi,
) # import the base class ItomUi from the module itomUi in the itom-packages subfolder
from itom import ui
import random
class TableWidgetDemo(ItomUi):
def __init__(self): # constructor
ItomUi.__init__(self, "tableWidgetDemo.ui", ui.TYPEWINDOW)
self.filled = False
@ItomUi.autoslot("") # the signal is clicked()
def on_btnSetValues_clicked(self):
for c in range(0, 3):
for r in range(0, 3):
self.gui.table.call("setItem", r, c, "row %i, col %i" % (r, c))
self.gui.table.call("resizeColumnsToContents")
self.filled = True
@ItomUi.autoslot("") # the signal is clicked()
def on_btnSetHeaders_clicked(self):
self.gui.table.call(
"setHorizontalHeaderLabels", ("label 1", "label 2", "label 3")
)
self.gui.table.call(
"setVerticalHeaderLabels", ("text 1", "text 2", "text 3")
)
@ItomUi.autoslot("") # the signal is clicked()
def on_btnGetStatus_clicked(self):
currentRow = self.gui.table.call("currentRow")
currentColumn = self.gui.table.call("currentColumn")
currentText = self.gui.table.call("getItem", currentRow, currentColumn)
ui.msgInformation(
"Status",
"Row: %i, Col: %i, Text: %s"
% (currentRow, currentColumn, currentText),
parent=self.gui,
)
@ItomUi.autoslot("bool")
def on_checkReadOnly_clicked(self, value):
if not value:
self.gui.table[
"editTriggers"
] = "DoubleClicked;EditKeyPressed;AnyKeyPressed"
else:
self.gui.table["editTriggers"] = 0
@ItomUi.autoslot("int,int")
def on_table_cellClicked(self, row, column):
self.gui.call("statusBar").call(
"showMessage", "Cell %i,%i clicked" % (row, column), 1000
)
@ItomUi.autoslot("int,int")
def on_table_cellChanged(self, row, column):
checkState = self.gui.table.call(
"checkState", row, column
) # -> special method call
checkStateStr = ["unchecked", "partially", "checked"][checkState]
currentText = self.gui.table.call("getItem", row, column)
print(
"Cell %i,%i (%s) changed: %s"
% (row, column, currentText, checkStateStr)
)
@ItomUi.autoslot("") # the signal is clicked()
def on_btnAddCheckboxes_clicked(self):
if not self.filled:
ui.msgCritical("empty table", "fill the content first")
return
# define the flags which parameterize every item in the list (individually, if desired)
# the flag is an OR-combination of the enumeration Qt::ItemFlag
flagSelectable = 1 # Qt::ItemIsSelectable
flagCheckable = 16 # Qt::ItemIsUserCheckable
flagEnabled = 32 # Qt::ItemIsEnabled
flagTristate = 256 # Qt::ItemIsUserTristate
flag1 = (
flagSelectable | flagCheckable | flagEnabled
) # only checkable with on/off state
flag2 = flag1 | flagTristate # checkable with on/off/partially state
# the check state is the state of the checkbox, according Qt::CheckState enumeration
checked = 2 # checked
partially = 1 # partially
unchecked = 0 # unchecked
# tuple of possible combinations between flags and check state
flags = [
[flag1, checked],
[flag1, unchecked],
[flag2, checked],
[flag2, partially],
[flag2, unchecked],
]
for m in range(self.gui.table["rowCount"]):
for n in range(self.gui.table["columnCount"]):
f = flags[random.randint(0, len(flags) - 1)]
self.gui.table.call(
"setFlags", m, n, f[0]
) # -> special method call
self.gui.table.call(
"setCheckState", m, n, f[1]
) # -> special method call
self.gui.table.call("resizeColumnsToContents")
win1 = TableWidgetDemo()
win1.gui.show() # show the gui
Total running time of the script: ( 0 minutes 0.546 seconds)